heyadong's repositories
ABSystem
Unity3D AssetBundle 打包与管理系统
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
FairyGUI-unity
A flexible UI framework for Unity
flatbuffers
Memory Efficient Serialization Library
FPSSample
A first person multiplayer shooter example project in Unity
gvr-unity-sdk
Google VR SDK for Unity
MixedRealityToolkit-Unity
MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.
MotionMatching
Competence project
PerfAssist
Various performance-related components for Unity development.
puremvc-cpp-multicore-framework
PureMVC MultiCore Framework for C++
puremvc-csharp-standard-framework
PureMVC Standard Framework for C#
SpriteSleeper
For Unity applications that run on low-memory devices (mobile, mostly), allowing for UGUI hierarchies to remain in memory, without paying the memory cost for their SpriteAtlases. Built for Unity 2017.1+ and the new AtlasPacker system.
tolua
The fastest unity lua binding solution
tolua_runtime
tolua runtime library
UE4_MotionMatching-
Early Implementation of Motion Matching tech
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity3D-HighlightHelper
This little snippet allows you to see which objects you are hovering over in the Unity3D hierarchy pane. It also shows which objects are being dragged. For more info, see: http://wp.me/p1tYzm-2V
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
UnityComponent
Unity Resource Component
UnityCsReference
Unity C# reference source code
UnityHTTP
A TcpClient-based HTTP library for Unity.
UnityShowAndroidStatusBar
Show Android status bar for applications built with Unity 5.3 and later
weapp-demo
微信小程序示例教程(豆瓣电影),WeChat App Demo,新版本请移步至:https://github.com/zce/weapp-douban
zstring
C# string零GC补充方案