heyadong's repositories
UnityCsReference
Unity C# reference source code
MixedRealityToolkit-Unity
MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.
tolua
The fastest unity lua binding solution
FairyGUI-unity
A flexible UI framework for Unity
FPSSample
A first person multiplayer shooter example project in Unity
puremvc-cpp-multicore-framework
PureMVC MultiCore Framework for C++
puremvc-csharp-standard-framework
PureMVC Standard Framework for C#
MotionMatching
Competence project
SpriteSleeper
For Unity applications that run on low-memory devices (mobile, mostly), allowing for UGUI hierarchies to remain in memory, without paying the memory cost for their SpriteAtlases. Built for Unity 2017.1+ and the new AtlasPacker system.
tolua_runtime
tolua runtime library
UnityShowAndroidStatusBar
Show Android status bar for applications built with Unity 5.3 and later
zstring
C# string零GC补充方案
weapp-demo
微信小程序示例教程(豆瓣电影),WeChat App Demo,新版本请移步至:https://github.com/zce/weapp-douban
UE4_MotionMatching-
Early Implementation of Motion Matching tech
ABSystem
Unity3D AssetBundle 打包与管理系统
gvr-unity-sdk
Google VR SDK for Unity
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
flatbuffers
Memory Efficient Serialization Library
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
PerfAssist
Various performance-related components for Unity development.
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
UnityComponent
Unity Resource Component
UnityHTTP
A TcpClient-based HTTP library for Unity.
Unity3D-HighlightHelper
This little snippet allows you to see which objects you are hovering over in the Unity3D hierarchy pane. It also shows which objects are being dragged. For more info, see: http://wp.me/p1tYzm-2V