henryfung01's repositories

CppBooks

A comprehensive catalog of modern and classic books on C++ programming language

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FixupUE4Includes

A python script to fixup include paths when upgrading projects to Unreal Engine 4.24

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tinyrenderer

Support c++ code for a short computer graphics course

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OpenTournament

Repository for the Open Tournament Project

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RBDOOM-3-BFG

Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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easyquant

股票量化框架,支持行情获取以及交易

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awesome-courses

:books: List of awesome university courses for learning Computer Science!

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fun-with-graphics

这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。

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game-programmer

A Study Path for Game Programmer

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stb

stb single-file public domain libraries for C/C++

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system-design-primer

Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.

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taichi

Computer Graphics R&D Infrastructure

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project-based-learning

Curated list of project-based tutorials

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Qix

Machine Learning、Deep Learning、PostgreSQL、Distributed System、Node.Js、Golang

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Learning-SICP

MIT视频公开课《计算机程序的构造和解释》中文化项目及课程学习资料搜集。

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cppreference2mshelp

cppreference.com html archive converter to microsoft help (for Visual Studio 2012+) and chm help (for Windows)

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hosts

镜像:https://coding.net/u/scaffrey/p/hosts/git

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GoogleHosts

Google可用IP

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ngrok

Introspected tunnels to localhost

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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android-training-course-in-chinese

Android官方培训课程中文版

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recastnavigation

Navigation-mesh Toolset for Games

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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How-to-Make-a-Computer-Operating-System

How to Make a Computer Operating System in C++

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OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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spring

A powerful free cross-platform RTS engine

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