Simple scene implementation using glut to create a viewport with some primitive objects moving arround.
You can move the "camera" by pressing the following keys:
- BckSp: Switch betwen Translation and rotation Mode.
- P : Switch between prespective and orthogonal projections.
- W : Translate/Rotate Up.
- S : Translate/Rotate Down.
- A : Translate/Rotate Left.
- D : Translate/Rotate Right.