This is a simple toy game engine I'm making for Lisp Game Jam 2024! I'm posting the devlog here: https://henriquelalves.com/tags/devlog/.
To build the game, you need CMake.
- Clone the repository and its submodule (Raylib)
- Run
cmake -B build
to create the build folder, andcmake --build build
to build the game. - The game will be copied with the necessary files to the
out/
folder.
The Scheme scripts on scripts/
can be altered after building the game, the engine only read the files when starting up.