henriquelalves / SLGJ-2024

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This is a simple toy game engine I'm making for Lisp Game Jam 2024! I'm posting the devlog here: https://henriquelalves.com/tags/devlog/.

To build the game, you need CMake.

  1. Clone the repository and its submodule (Raylib)
  2. Run cmake -B build to create the build folder, and cmake --build build to build the game.
  3. The game will be copied with the necessary files to the out/ folder.

The Scheme scripts on scripts/ can be altered after building the game, the engine only read the files when starting up.

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License:zlib License


Languages

Language:C 99.6%Language:Scheme 0.3%Language:CMake 0.1%Language:Python 0.0%