This is an example of a RTS style building placement in Unity.
Using the collider of the building to create a grid of matching size at runtime.
Each building can have its own build time.
Placing the building, if there isn't any collisions.
RTS style building placement in Unity
This is an example of a RTS style building placement in Unity.
Using the collider of the building to create a grid of matching size at runtime.
Each building can have its own build time.
Placing the building, if there isn't any collisions.
RTS style building placement in Unity