Python3 implementation of Polltila and Simoncelli(2000)'s texture synthesis.
Basically this repository is a port of Matlab programs of NYU. But "steerable pyramid" part is based on Briand et al.(2014) .
The Heeger-Bergen Pyramid-Based Texture Synthesis Algorithm, Briand,T. et al. (2014)
I have already published the python3 implementation of steerable pyramid by their equations.
Attentions !!
All images(except results) are from NYU website. The copyrights belongs to it.
In this implementation, the "real version" of steerable pyramid is used. But the results are very close to the ones of "complex version" of Portilla and Simoncelli(2000). See bellow.
- python3.5 (3.0+)
- GPU is not used.
- create 'out' directory.
python texture_synthesis_g.py -i radish-mono.jpg -o out -n 5 -k 4 -m 7 --iter 100
, if you want to know details about parameters, see source code
- create 'out' directory.
python texture_synthesis_g.py -i radish.jpg -o out -n 5 -k 4 -m 7 --iter 100
, if you want to know details about parameters, see source code
thanks to the authors of NYU.