helenl9098

helenl9098

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Dynamic-Diffuse-Global-Illumination-Minecraft

DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumination in Minecraft-inspired scenes using Vulkan to test the algorithm's efficacy in real-time.

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WorldPalette

WorldPalette is a Maya plugin based on the 2015 SIGGRAPH paper, WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Worlds by Emilien A. and others. Our plugin aims to provide an interactive way of synthesizing virtual worlds from example arrangements.

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Project5-WebGL-Forward-Plus-and-Clustered-Deferred

Forward+ Rendering and Tile-based Deferred Rendering in WebGL

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RVPT

Realtime Vulkan path tracer from scratch kind of thing

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taichi

Productive & portable programming language for high-performance, sparse & differentiable computing on CPUs & GPUs

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cispba

Base code for cis563: physically-based-animation

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github-markdown-toc

Easy TOC creation for GitHub README.md

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gitignore

A collection of useful .gitignore templates

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hw0-intro-to-javascript-and-webgl-helenl9098

hw0-intro-to-javascript-and-webgl-helenl9098 created by GitHub Classroom

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tinyobjloader

Tiny but powerful single file wavefront obj loader

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