Adam Heinermann's repositories
ValheimExportHelper
AssetRipper plugin to make it easy to export Valheim to a Unity project.
factorio-starcraft
A mod that brings a 1:1 Starcraft simulation to Factorio.
BOLTextract
Mass Media Games' BOLT archive extractor (i.e. Starcraft 64)
factorio-starcraft-assettool
Tool for setting up assets for the factorio-starcraft mod.
Valheim_mods
My Valheim mods
Archipelago.MultiClient.Lua
A client library written in Lua for use with Archipelago.
SandboxGameBridge
A sandbox-to-sandbox game bridge for transferring items across instances and universes.
apclientpp
C++ AP Client library
Archipelago
Archipelago Multi-Game Randomizer and Server
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
GrimDawnLuaUnlocker
Wraps Grim Dawn's lua library to unlock all Lua functionality
HeinGameLib
Memes
hfFluidGodot
WIP Implementation of height based fluid simulation
mpq-name-breaker
Blizzard MPQ name breaking tool with GPU acceleration support
noita-builds-data-compressed
Repository containing every publically available Noita build's data.wak contents separately unpacked and archived
noita-save-editor
Noita Savegame Editor - Work in Progress
noita_wiki_scripts
Scripts for the Noita Wiki.
NoitaMaterialDurabilityScale
Mod to showcase different spells' digging capabilities through different material durabilities for the Noita Wiki
pzworlded
Official Project Zomboid world editor.
Valheim_TheRuins_Builds
Builds used in the distribution of TheRuins mod.