heikun288

heikun288

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HighPerformanceDamageText-Unity3D

How to use High Performance Damage Text(Unity3D)

ARK

ARK is a lightweight, agility, elastic, distributed plugin framework written in C++,make it easier and faster to create your own application service.

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depthPeeling

depthPeeling for unity

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EditorScripts

Random seful Unity editor scripts

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LearnUnityShader

学习Unity Shader过程中的一些记录,特效,动画Demo。

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luaprotobuf

Simple Lua binding on protobuf-cpp, encode/decode pb messages to/from Lua table.

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NoahGameFrame

A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. BBS: http://bbs.noahframe.com

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pssr

fast planar ssr for unity5.6

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Unity-Signed-Distance-Field-Shadow

Signed Distance Field Shadow in Unity

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UnityDemo_PlanarShadow

UnityDemo平面阴影

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