Hristo Dachev's repositories
boksajak-brdf
Code sample accompanying the article "Crash Course in BRDF Implementation"
chibicc
A small C compiler
cmark
CommonMark parsing and rendering library and program in C
euclidean-distance-transform-3d
Euclidean distance transform for multi-label 3D anisotropic images.
extra_lights
Adds physically based lights to Blender's Add menu
Falcor
Real-Time Rendering Framework
FileSaver.js
An HTML5 saveAs() FileSaver implementation
FP16
Conversion to/from half-precision floating point formats
fSpy
A cross platform app for quick and easy still image camera matching
JUCE
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins.
kqueue-tcp-server
A bare minimum TCP server using kqueue, to learn how kqueue works.
latinize-to-ascii
Simple library to convert accents (diacritics) from strings to latin characters.
miniaudio
Audio playback and capture library written in C, in a single source file.
mscharconv
<charconv> from Microsoft STL, but multi-platform
msdf-bmfont
Generate BMFont texture and spec using msdfgen
nickname-and-diminutive-names-lookup
A CSV file that containing US given names (first name) and their associated nicknames or diminutive names.
Nimble
An OpenGL renderer with a modern and extensible rendering pipeline.
pavlo-opengl
Yet Another Renderer
PBR
An implementation of physically based shading model & image based lighting in various graphics APIs.
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering"
stb
stb single-file public domain libraries for C/C++
supercollider
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
UnityNativeScripting
Unity Scripting in C++
uWebSockets
Simple, secure & standards compliant web I/O for the most demanding of applications
whisper.cpp
Port of OpenAI's Whisper model in C/C++