hcoona / Stardew_Valley_Mods

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TODO: Rewrite this readme because I goofed up and put the wrong one here...

The beginnings of Stardew Valley Revitalize.

+:add ~:Edit -:Remove

Implemented.

0.3.0 2/22/17 +crops anywhere: Crops can now be placed anywhere where dirt can be tilled. +Custom Seeds: Now exist in seperate .xnb ~Objects.xnb: Add in new crops +Crops +Pink Turnip:Spring +Blue Charm:Fall +Farm Swap Menu: Allows the user to have multiple custom farms loaded in without replacing original farm.xnb files, and allows them to choose one. +Custom Inventory Game Menu: Will allow for more edits of the game menu in the future. Possibly adding in more tabs, and equipment options. +Gift Packages: Now receive multiple objects from a single item. Good for gifts/rewards/etc. +Shop Objects: Objects that can be placed in the world, and when interacted with call a shop menu.

0.2.0 Alpha 12/30/16 2:52 AM +Quarry machines. Drills I suppose you could call them?

0.1.0 Alpha 12/15/16 +Custom Shop Objects +Ground work done for new machines +Customizable lights +Preset Lighting Class with 100+ different light colors.

Planned: TBD More Crops More Weapons More Areas? More Machines: Assembly Lines, Power, Pollution, etc Verbose Magic System: Runes, More Junimos, Magic Spells/Books, Crystals, Alchemy, Potions Mail system? Sending mail to npcs for friendship+gifts?

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