Justin Hawkwood's repositories

Language:C#License:Apache-2.0Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

BotW-ToonShader

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

License:NOASSERTIONStargazers:0Issues:0Issues:0
Language:C#License:Apache-2.0Stargazers:0Issues:0Issues:0

CollisionSoundFramework

Collision Sound Framework for Unity, extracted from NewtonVR

Language:C#License:MITStargazers:0Issues:0Issues:0

FBXRH_TheOrb

The Orb app for Facebook XR Hackathon

Stargazers:0Issues:0Issues:0

godot-xr-dungeon-template

Fork of Godot XR Template to make a simple dungeon game

Language:GDScriptLicense:MITStargazers:0Issues:0Issues:0

handtracking

Building a Real-time Hand-Detector using Neural Networks (SSD) on Tensorflow

License:Apache-2.0Stargazers:0Issues:0Issues:0

HandTrackingGestureRecorder

Unity script to record any gesture with your own hands

Stargazers:0Issues:0Issues:0

HeadphoneMotion

Unity plugin for Apple Headphone Motion API.

Language:C#License:MITStargazers:0Issues:0Issues:0

HPTK

Hand Physics Toolkit

Language:C#License:MITStargazers:0Issues:0Issues:0

MiBand-Connector

Android Library to connect the app with a Xiaomi Mi Band 3 using the BLE

Stargazers:0Issues:0Issues:0

openwindesheart

OpenWindesheart is a library used for scanning, connecting and getting data from activity-trackers using bluetooth.

License:Apache-2.0Stargazers:0Issues:0Issues:0

Parse-SDK-dotNET

Parse SDK for .NET, Xamarin, Unity.

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0
License:MITStargazers:0Issues:0Issues:0

Punchkeyboard

Punchkeyboard is an open-source keyboard for virtual reality, enhanced with autocomplete and next word prediction functionality for a swift typing experience.

License:MITStargazers:0Issues:0Issues:0

RealTimePainting

A Unity project that shows how to paint into any Mesh texture in Real-Time.

Language:C#License:MITStargazers:0Issues:0Issues:0

SmoothScroll

An addon, made for Godot that adds a SmoothScrollContainer.

License:MITStargazers:0Issues:0Issues:0

StringyDropdown

Unity classes for a dropdown drawer using a scriptable object as the datasource

Language:C#License:MITStargazers:0Issues:0Issues:0

svgimporter

Unity plugin for importing SVG graphics in to Unity

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0

tf-lite-unity-sample

TensorFlow Lite Samples on Unity

Language:C#Stargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0

Tilia.CameraRigs.SpatialSimulator.Unity

A camera rig prefab that simulates spatial hardware for the Unity software

License:MITStargazers:0Issues:0Issues:0

unity-webxr-export

Develop and export WebXR experiences using Unity WebGL

License:Apache-2.0Stargazers:0Issues:0Issues:0

UnityMeshSimplifier

I decided to implement part of the original quadrics error metric method. My goal is to create a heap of collapsing edge keyed by decreasing quadrics error metric. I have plans to change some aspects of the algorithm to improve the quality of the resulting simplified mesh when the reduction ratio is high and the number of triangles is low.

Language:C#License:MITStargazers:0Issues:0Issues:0

UnitySkinnedMeshSlicer_3A

Concise basic functions for slice skinned mesh in Unity3D; Accurately, Alternately, Asynchronously ; )

License:MITStargazers:0Issues:0Issues:0

UniversalOceanShaderGraph

Universal Ocean Shader Graph

License:MITStargazers:0Issues:0Issues:0

UniversalRP-VR-MosaicShader

UniversalRP Single Pass VR Mosaic Shader Graph

License:MITStargazers:0Issues:0Issues:0

VRTK_V3

A collection of useful scripts and prefabs for building SteamVR titles in Unity 5

Language:C#License:MITStargazers:0Issues:0Issues:0

Zinnia.Unity

A collection of design patterns for solving common problems.

License:MITStargazers:0Issues:0Issues:0