haskell-game / bgfx

Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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bgfx - Haskell bindings to the bgfx project

Currently low-level Haskell bindings to the bgfx project, exposing a very C-like interface. In the future we hope to abstract over this to provide Haskell-like bindings too. Currently supports most of bgfx, the cubes example has been ported.

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Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

License:BSD 3-Clause "New" or "Revised" License


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Language:Haskell 97.2%Language:Nix 2.1%Language:C 0.7%