A set of modding tools for the Ratchet & Clank PS2 games. Work in progress.
- View levels from Ratchet & Clank 2, 3 and Deadlocked.
- Edit levels from Ratchet & Clank 2 and go ingame.
- Caveat: The patching system is currently very hacky and some things may not work.
- Extract and replace certain textures.
- Decompress and recompress WAD segments (not to be confused with the *.WAD files on the game's filesystem).
- A number of command-line tools for testing.
This project is probably not very usable yet, however R&C2, R&C3 and Deadlocked are currently somewhat supported, with R&C2 being supported the best. I've tested the PAL releases, however any of them should work.
-
Install the following dependencies and tools:
- git
- cmake
- g++ 8 or newer
- xorg-dev (needed to build GLFW)
Ubuntu 18.04: You may need a newer version cmake than is available in the official repositories.
-
cd into the directory above where you want Wrench to live e.g.
cd ~/code
. -
Download the source code and additional dependencies using Git:
git clone --recursive https://github.com/chaoticgd/wrench
-
cd into the newly created directory:
cd wrench
-
Build it with cmake:
cmake . && cmake --build . -- -jN
where N is the number of threads to build with.
On Ubuntu 18.04, to use g++ 8 (from package
g++-8
) instead of the default compiler, you can instead run:cmake -DCMAKE_CXX_COMPILER=/usr/bin/g++-8 && cmake --build .
-
Install the following tools:
- git
- Visual Studio (with cmake integration)
-
Open a Visual Studio developer command prompt.
-
cd into the directory above where you want Wrench to live e.g.
cd c:\code
. -
Download the source code and dependencies using Git:
git clone --recursive https://github.com/chaoticgd/wrench
-
cd into the newly created directory:
cd wrench
-
Build it with cmake:
cmake . && cmake --build .