Nuri Shabanov's repositories
balatro-feel
Recreating the basic Game Feel from Balatro
dx-highlighter
A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity
DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
HDRP2020Toon2
Edge detection - depth/normals, depth fade, normal map influence
PickUpItem-VertexShaderFunction
Simple and customizable vertex shader animation for Pickup items.
Splatoon-Ink
Recreating the Ink System from Splatoon
Storm-Clouds
Overworld storm clouds effect, inspired by Genshin Impact's Tsurumi Island (the storm over this location on the overworld map).
StylizedCulling-VertexShaderFunction
A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.
ThePathless-Gameplay
Recreating the basic gameplay from The Pathless
uRaymarching
Raymarching Shader Generator in Unity
White
Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching