Michael Cheng's repositories
bevy_garage
Space about cars and driving
bevy_mod_sysfail
Decorate your bevy system with the sysfail macro attribute to make them handle cleanly failure mods.
bevy_physx
PhysX plugin for Bevy
cargo-zigbuild
Compile Cargo project with zig as linker
Cinder-Renderer
Cross Platform renderer written in Rust with a Vulkan and Metal backend
cr-sqlite
Convergent, Replicated SQLite. Multi-writer and CRDT support for SQLite
curve-similarity-toy
[WORK IN PROGRESS] - Play around with curve similarity measures (Fréchet, Discrete Fréchet, DTW, and CDTW)
egui-d3d11
D3D11 backend for egui.
egui-opengl-internal
Rust backend to hook egui into opengl games.
egui_skia
Render egui with skia!
elements
Open Source implementation of advanced blockchain features extending the Bitcoin protocol
elysium
linux csgo client
fbxcel-dom
FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // rework (total rewrite) is planned
htool
a simple media manager
ida_missinglink
IDA Plugin that fills in missing indirect CALL & JMP target information
imageflow
High-performance image manipulation for web servers. Includes imageflow_server, imageflow_tool, and libimageflow
imgui-rs
pure Rust port of the imgui GUI toolkit
ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
ink-stroke-modeler-rs
Unofficial Rust bindings to "ink-stroke-modeler", a C++ library for beautifully smoothing freehand (touch/stylus/pointer) input.
JSxCAD
Packages for CAD in Javascript
minidump-debugger
An experimental GUI for rust-minidump
orbital
A cosmic, polyphonic, additive FM synthesizer.
piz
:crab: a limited pdf reader, but, hey, it's written in rust.
pmp-library
The Polygon Mesh Processing Library
RapCAD
Rapid prototyping CAD IDE for RepRap and RepStrap 3D printing machines.
rough-rs
draw handy sketches from your rust applications
Strut
Strut - An Impress.js and Bespoke.js Presentation Editor
uhdrtz-rust
Rust implementation of the UHDRTZ
uniform-cubic-splines
Simple uniform cubic spline evaluation and inversion in Rust.