raikou's repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
BeautifulAlgorithms.jl
Concise and beautiful algorithms written in Julia
Cocos-Resource
:books:Cocos 资料大全(全版本)
dod-playground
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
dynamax
State Space Models library in JAX
graphics-snippets
Shading techniques and GLSL snippets
Optimized-Kalman-Filter
Get an optimized Kalman Filter from data of system-states and observations.
recursive-least-squares
Creating a RecursiveLeastSquares object that uses the Sherman-Morrison-Woodbury formula to efficiently recalculate Least Squares continuously as more data is given.
Warrior
游戏《武士》,这是基于taikr的二次开发
webcraft
Minecraft clone on JS
GamePhysicsCookbook
Source code for Game Physics Cookbook
Mirror
#1 Open Source Unity Networking Library
mk.js
Canvas implementation of basic fighting game which allows multiplayer over the network.
PomeloNetworkClient4Unity
PomeloNetworkClient for Unity
pyprobml
Python code for "Probabilistic Machine learning" book by Kevin Murphy
pytransform3d
3D transformations for Python
SpaceCadetPinball_Vita
Decompilation of 3D Pinball for Windows – Space Cadet
ssm
Bayesian learning and inference for state space models
Stock-Prediction-Models
Gathers machine learning and deep learning models for Stock forecasting including trading bots and simulations
taisei
A free and open-source Touhou Project fangame
Unity-Basic-Shader
Unity Basic Shader
Unity3DTraining
Unity的练习项目