Till Davin's repositories
foliage-wind
Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.
Contours2HeightMap
A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-dimensional polygons.
cross-platform-renderer
A minimal cross platform renderer using wgpu, written in rust. A proof of concept to compile and run on desktop, mobile and the web in one project.
bevy-notify
A bevy plugin wrapping the crate egui-notify to allow sending toast messages utilizing events.
camera-filters
Various image effects and filters. GLSL shaders created with the app ShaderEditor.
jack-compiler
Compiler for the Jack programming language. Consisting of a syntax analyzer that parses Jack programs according to the Jack grammar and translates the code to an intermediate virtual machine language.
toon-shader
A simple toon shader
vm-to-hack-translator
Virtual machine translator for the Hack computer that translates programs written in the VM language into programs written in the Hack machine language.
cabin-in-the-woods
A cabin in the woods living somewhere in the world wide web.
hack-assembler
Assembler program for the Hack computer that translates the Hack symbolic language into binary code that can execute on the Hack hardware platform.
wgpu-android
wgpu Hello Triangle on Android