Qing (haonanhe)

haonanhe

Geek Repo

Company:South China University of Technology

Location:Guangzhou, China

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Qing's starred repositories

UnityGaussianSplatting

Toy Gaussian Splatting visualization in Unity

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LearnMPM

A course on developing MPM with Python

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AlignSAM-CVPR2024

Pytorch official implementation for our CVPR-2024 paper "AlignSAM: Aligning Segment Anything Model to Open Context via Reinforcement Learning".

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vkhr

Real-Time Hybrid Hair Rendering using Vulkan™

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TECA

Offical code of TECA: Text-Guided Generation and Editing of Compositional 3D Avatars

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PNCG_IPC

The source code of our paper PNCG.

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warp-mpm

mpm solver implemented in WARP

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Awesome-Foundation-Models

A curated list of foundation models for vision and language tasks

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DELTA

Learning Disentangled Avatars with Hybrid 3D Representations. (Face, Body, Hair and Clothing)

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face-occlusion-generation

[CVPRW 2022] Delving into High-Quality Synthetic Face Occlusion Segmentation Datasets

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sam-pt

SAM-PT: Extending SAM to zero-shot video segmentation with point-based tracking.

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DeformingThings4D

[ICCV 2021] A dataset of non-rigidly deforming objects.

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Spring-Gaus

[ECCV 2024] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

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PAC-NeRF

Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification

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Deformable-3D-Gaussians

[CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"

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iPhoneCinematicDepthTo3D

This is a sample C# project that extracts Depth and Color information from videos shot in iPhone's Cinematic mode and outputs each as separate videos, along with a sample Unity project for 3D playback of these videos.

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warp

A Python framework for high performance GPU simulation and graphics

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neuphysics

Code accompanying the NeurIPS 2022 paper: "NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos".

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sdf

Parallelized triangle mesh --> continuous signed distance field on CPU

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SplattingAvatar

[CVPR2024] Official implementation of SplattingAvatar.

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Deformation-Transfer-for-Triangle-Meshes

A Python implementation of the paper "Deformation Transfer for Triangle Meshes" with 3D views in the browser.

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physics-sim

Simulates inelastic collisions between a ball and a terrain mesh

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collide

Collision of meshes for the evaluation 3D scanned models.

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