Hans Peter Arnt's starred repositories

monocle-engine

Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."

Language:C#License:NOASSERTIONStargazers:124Issues:0Issues:0

GeoWar

A Geometry Wars clone to learn the MonoGame framework and C# in general following the tutorial: https://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-xna-basic-gameplay--gamedev-9859

Language:C#License:GPL-3.0Stargazers:4Issues:0Issues:0

fmodex-dotnet

.NET binding for FMOD audio library

Language:C#Stargazers:5Issues:0Issues:0
Language:HTMLStargazers:8Issues:0Issues:0

DOOM_wads

I collect ClassicDoom WAD files here

Language:ShellStargazers:132Issues:0Issues:0

hlsdk-portable

Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.

Language:C++License:NOASSERTIONStargazers:269Issues:0Issues:0

UnityCsReference

Unity C# reference source code.

Language:C#License:NOASSERTIONStargazers:11762Issues:0Issues:0

XNAGameStudio

The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

License:MITStargazers:688Issues:0Issues:0

ecsrx.monogame

Monogame flavoured EcsRx setup and implementations

Language:C#License:MITStargazers:12Issues:0Issues:0

ecsrx

A reactive take on the ECS pattern for .net game developers

Language:C#License:MITStargazers:520Issues:0Issues:0

Spritesheet

Simple helper for creating sprite based animations for Monogame.

Language:C#License:MITStargazers:31Issues:0Issues:0

RpgBattleSimulator

A small rpg battle simulator

Language:C#Stargazers:1Issues:0Issues:0

TiledMapImporter

A C# library for using custom maps made with the Tiled Map Editor in MonoGame/Xna.

Language:C#License:MITStargazers:10Issues:0Issues:0

Avocado2D

A 2D GameEngine for MonoGame.

Language:C#License:MITStargazers:4Issues:0Issues:0

SharpDX

SharpDX GitHub Repository

Language:C#License:MITStargazers:1695Issues:0Issues:0

SuperMarioBros3-Monogame

A Monogame reimplementation of Super Mario Bros 3, almost identical to the original.

Language:C#Stargazers:2Issues:0Issues:0

XNA-SEngine

A game engine that found it's origin in a school project at the HvA. It supports 3D and includes code from several 3rd party libraries (e.g. XNAnimation and Jitter Physics). Implements Light Pre-Pass rendering based on code from J. Coluna. Navmesh implementation based on CritterAI/Recast.

Language:C#Stargazers:4Issues:0Issues:0

XNA-Collision

Collision library made for 2D games (XNA)

Language:C#License:MITStargazers:1Issues:0Issues:0

XNA-FPS

First-person shooter demo using .NET XNA framework

Language:C#Stargazers:2Issues:0Issues:0

XNACoursework

2D platformer using XNA/MonoGame and C#.

Language:C#Stargazers:4Issues:0Issues:0

XNARPGEngine

The XNA RPG Engine for a brainfoam RPG (name pending).

Language:C#Stargazers:1Issues:0Issues:0
Language:C#Stargazers:1Issues:0Issues:0

XNASidescroller

A Megaman sidescroller in XNA Game Studio

Language:C#Stargazers:1Issues:0Issues:0

PiratesArr

XNA "game"

Language:C#Stargazers:1Issues:0Issues:0

XNAGameEngine

Default XNA Project VS2013

Language:C#Stargazers:1Issues:0Issues:0

PlatformerStarterKit

XNA 3.1 Platformer Starter Kit

Language:C#Stargazers:7Issues:0Issues:0

XnaInputManager

A pluggable, self-container input management game component for XNA game development

Language:C#Stargazers:4Issues:0Issues:0

SpriterXNA

An XNA implementation of the Brashmonkey Spriter format

Language:C#License:MS-PLStargazers:7Issues:0Issues:0
Language:C#Stargazers:1Issues:0Issues:0

CSharp-Minecraft

Basic Minecraft clone created in C# using MonoGame. Contains basic rendering optimizations, as well as block placement and removal using raytracing.

Language:C#License:GPL-2.0Stargazers:9Issues:0Issues:0