Chris Handzlik's repositories

FastScriptReload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

Unity.MissingUnityEvents

Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.

Language:C#License:MITStargazers:168Issues:5Issues:14

Unity.QuestRemoteHandTracking

Oculus Quest hand tracking directly in Unity Editor for fast iteration.

Language:C#License:MITStargazers:134Issues:7Issues:9

Unity.TransformSetterInterceptor

Easily find out what exactly is changing specific transform position / rotation / scale

Language:C#License:MITStargazers:120Issues:5Issues:5

Unity.TransformChangesDebugger.API

Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by frame basis.

Language:C#License:MITStargazers:46Issues:2Issues:1

Unity.VisualisingEventCallChains

Helps to visualise Unity event call chains in profiler window. This makes it easier to understand what's happening at a glance.

Language:C#License:MITStargazers:20Issues:3Issues:0

AddingEventsToCompiled3rdPartyDll

This command line tool will allow you to add standard C# events to compiled DLLs

Language:C#License:MITStargazers:8Issues:1Issues:0

AssetStorePublisherToolsForUnity-UsageAnalyticsDashboard-ProductWelcomeScreen

Solution for Unity Asset Store Publishers to allow capturing and analysing their Unity Asset usage. Enabling one-way communication with end-user. And delivering support / documentation in a professional looking and easy to customize Welcome Screen.

Language:C#License:MITStargazers:8Issues:1Issues:0

UnityFody

An implementation of fody that runs from unity.

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