Hamed Sabri's repositories
MaterialX_Learn
Complementary site for learning and integrating MaterialX
leocad
A CAD application for creating virtual LEGO models
boneDynamicsNode
Simple bone dynamics custom node for Autodesk Maya.
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
nap
NAP Framework source code
Halide
a language for fast, portable data-parallel computation
vulkan-renderer
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
qt-mvvm
Model View ViewModel framework for large Qt C++ applications
usdtweak
Universal Scene Description standalone editor
grill
Cook digital.
slint
Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++, or JavaScript.
doomenstein-3d
Wolfenstein/DOOM style software renderers
jsoncrack.com
đź”® Seamlessly visualize your JSON data instantly into graphs; paste, import or fetch!
manim
A community-maintained Python framework for creating mathematical animations.
task-pool
A task orient thread pool library for C++14 with cancellation and allocator support
MathAnimation
A simple C++/OpenGL application to create quick and dirty mathematically accurate animations
Glitter
Format library and editor application to open, modify, and resave GTE/GTM particle files for Sonic Generations.
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
usd-polyhaven
USD format Poly Haven models
mouve
Computer Vision algorithms prototyping tool
ZenonEngine
DirectX 11 and OpenGL open source 3D engine
Modern-cpp-concurrency
A repository containing small tests regarding c++ concurrency - especially for C++17 and C++20.
Hazel
Hazel Engine
GraphicsMath
Header-only computer graphics math library.
RayTracingInOneWeekend
Implementation of "Ray Tracing in One Weekend" book.
RayTracingTheNextWeek
Implementation of "Ray Tracing The Next Week" book.