Hamad Almamari (hamad-almamari)

hamad-almamari

Geek Repo

Location:Oman

Twitter:@hamad_15r

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Organizations
ahlalabs

Hamad Almamari's starred repositories

robin-map

C++ implementation of a fast hash map and hash set using robin hood hashing

Language:C++License:MITStargazers:1221Issues:0Issues:0

renderdoc

RenderDoc is a stand-alone graphics debugging tool.

Language:C++License:MITStargazers:8615Issues:0Issues:0

llm.c

LLM training in simple, raw C/CUDA

Language:CudaLicense:MITStargazers:21498Issues:0Issues:0

perftest

GPU texture/buffer performance tester

Language:C++License:MITStargazers:510Issues:0Issues:0

OffsetAllocator

Fast O(1) offset allocator with minimal fragmentation

Language:C++License:MITStargazers:721Issues:0Issues:0

anki-3d-engine

AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more

Language:C++License:NOASSERTIONStargazers:1260Issues:0Issues:0

Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

Language:CLicense:Apache-2.0Stargazers:3030Issues:0Issues:0

focus

A simple and fast text editor

Language:Objective-CLicense:GPL-3.0Stargazers:1679Issues:0Issues:0

vk_order_independent_transparency

Demonstrates seven different techniques for order-independent transparency in Vulkan.

Language:C++License:Apache-2.0Stargazers:262Issues:0Issues:0

C-Plus-Plus

Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.

Language:C++License:MITStargazers:29629Issues:0Issues:0

meshes

A repository with a variety of meshes with minimal licensing requirements.

Language:PythonStargazers:220Issues:0Issues:0

ProPainter

[ICCV 2023] ProPainter: Improving Propagation and Transformer for Video Inpainting

Language:PythonLicense:NOASSERTIONStargazers:4990Issues:0Issues:0

inochi2d

Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).

Language:DLicense:BSD-2-ClauseStargazers:1251Issues:0Issues:0

jai-ffmpeg

FFmpeg bindings for jai

License:MITStargazers:6Issues:0Issues:0

gjson

Get JSON values quickly - JSON parser for Go

Language:GoLicense:MITStargazers:13882Issues:0Issues:0

buntdb

BuntDB is an embeddable, in-memory key/value database for Go with custom indexing and geospatial support

Language:GoLicense:MITStargazers:4453Issues:0Issues:0

Shadows

A sample app that demonstrates several techniques for rendering real-time shadow maps

Language:C++License:MITStargazers:766Issues:0Issues:0

WickedEngine

3D engine with modern graphics

Language:C++License:NOASSERTIONStargazers:5537Issues:0Issues:0

Jai-Shader-Transpiler

Jai metaprogram for converting Jai functions to GLSL shaders

License:MITStargazers:12Issues:0Issues:0
Language:CStargazers:25Issues:0Issues:0

llama.cpp

LLM inference in C/C++

Language:C++License:MITStargazers:61400Issues:0Issues:0
Language:BatchfileLicense:MITStargazers:213Issues:0Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17365Issues:0Issues:0

island

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

Language:C++License:MITStargazers:992Issues:0Issues:0

glslang.js

Real-time GLSL to SPIR-V, powered by Glslang

Language:HTMLStargazers:27Issues:0Issues:0

box2d

Box2D is a 2D physics engine for games

Language:C++License:MITStargazers:7411Issues:0Issues:0

optick

C++ Profiler For Games

Language:C#License:MITStargazers:2894Issues:0Issues:0

osor_coroutine

:running: A coroutine module for Jai

License:NOASSERTIONStargazers:12Issues:0Issues:0

webgl2examples

Rendering algorithms implemented in raw WebGL 2.

Language:HTMLLicense:MITStargazers:525Issues:0Issues:0

shader-playground

Shader playground website for exploring HLSL, GLSL, SPIR-V compilers

Language:CLicense:BSD-2-ClauseStargazers:568Issues:0Issues:0