hainam125's repositories
Celeste-Movement
Recreating the movement and feel from Celeste
CommandBufferDemo
https://lindenreid.wordpress.com/2018/09/13/using-command-buffers-in-unity-selective-bloom/
Custom-Dissolve-Shader
Custom Dissolve Shader
GeometryGrassShader
https://roystan.net/articles/grass-shader.html
glsl-blend
glsl photoshop blending modes. glslify formatted.
OpenGL-3D-Game
From https://www.youtube.com/playlist?list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP
OpenGL-cpp
https://www.youtube.com/watch?v=h2cP6sQYdf0&list=PLA0dXqQjCx0S04ntJKUftl6OaOgsiwHjA
PhysicEngine
https://www.youtube.com/watch?v=lzI7QUyl66g&list=PLSlpr6o9vURwq3oxVZSimY8iC-cdd3kIs&ab_channel=Two-BitCoding
Procedural-Cave
https://www.youtube.com/watch?v=v7yyZZjF1z4
ProceduralAnimation
Procedural Animation Scripts For Unity
RayMarching01
https://www.youtube.com/watch?v=ABb4opx08o8&list=PL3POsQzaCw53iK_EhOYR39h1J9Lvg-m-g
RayTracing
http://blog.three-eyed-games.com/2018/05/03/gpu-ray-tracing-in-unity-part-1/
ShaderTutorials
unity shader tutorials
Splatoon-Ink
Recreating the Ink System from Splatoon
URP-Feature
https://samdriver.xyz/article/scriptable-render