hafewa's repositories
Between-two-worlds
A story in the form of a visual novel. The story, in the form of a visual novel, tells the story of a man standing on the edge of two worlds.
2D-RPG
- In Development | 2D RPG game where you can move around the map, fight monsters, and gain loot from the enemies.
BEPUPhysicsIntForUnity
Eazyer Use BEPUPhysics in UnityEngine
CardWarsKingdom
A port of the "Adventure Time: Card Wars Kingdom" mobile game to PC.
csdn_downloader
csdn下载,csdn免积分下载,csdn免会员下载,csdn付费内容下载 免费资源 体验地址:http://servicedev.tpddns.cn:8181/#/login?c=12
GameDemo
unity3d游戏demo,主要展示游戏客户端的大概结构与Tick驱动的机制。
GameFrameX
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+Xlua+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
HairStep
Repository for "HairStep: Transfer Synthetic to Real Using Strand and Depth Maps for Single-View 3D Hair Modeling". [CVPR2023 Highlight]
HOILAI-Galgame-Framework
HOILAI Galgame Framework(HGF)是由花濑研发的,基于Apache协议的Unity Galgame开源框架。
home
个人主页,我的个人主页,个人主页源码,主页模板,homepage
LLMUnity
Create characters in Unity with LLMs!
Mirage
Easy to use high performance Network library for Unity 3d
P3R-Project
Persona 3 Reload Project recreation
PongWars
Pong wars made in Unity 2023.2.3f1 using Unity's 2D physics for the bounces.
Procedural-Stochastic-Terrain-Shader
A simple procedural terrain shader for unity's inbuilt terrain system
Project_TCC
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
shadergraph-markdown
Markdown-like syntax for ShaderGraph properties, to make better material inspectors
speech-and-text-unity-ios-android
Speed to text in Unity iOS use Native Speech Recognition
SunHeSLG
SLG game demo
test-octree-planet-terrain-unity
Planetary voxel octree LOD (Level of Detail) Terrain
ToolbarExtension
扩展Unity Toolbar的工具
toon-rp
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
TownBuilder
This is an experiment around the reproduction of Stalberg's Townscaper
Unity_StarRail_CRP_Sample
An example of a custom rendering pipeline that restores the rendering of HSR
UnityDebugSheet
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
UnityDots-Simulation
ECS StateMachine
W3Rebuild
W3Rebuild