Tetsuya Ozawa (hacha)

hacha

Geek Repo

Location:Japan

Twitter:@hacha

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Tetsuya Ozawa's starred repositories

MidJourney-Styles-and-Keywords-Reference

A reference containing Styles and Keywords that you can use with MidJourney AI. There are also pages showing resolution comparison, image weights, and much more!

sonic-pi

Code. Music. Live.

Language:C++License:NOASSERTIONStargazers:10751Issues:296Issues:1872

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Language:ShaderLabLicense:MITStargazers:6324Issues:190Issues:17

BespokeSynth

Software modular synth

Language:C++License:GPL-3.0Stargazers:4044Issues:69Issues:839

MagicOnion

Unified Realtime/API framework for .NET platform and Unity.

UnityLibrary

:books: Library of all kind of scripts, snippets & shaders for Unity

hydra

Livecoding networked visuals in the browser

Language:JavaScriptLicense:AGPL-3.0Stargazers:2158Issues:59Issues:148

teach_yourself_demoscene_in_14_days

A guide to learn and become active in the demoscene within a couple of weeks

License:MITStargazers:2054Issues:68Issues:0

Lasp

Low-latency Audio Signal Processing plugin for Unity

Language:C#License:UnlicenseStargazers:1545Issues:48Issues:59

TexturePanner

This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

Language:C#License:MITStargazers:702Issues:30Issues:2

VerticalDissolve

Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.

Language:C#License:MITStargazers:615Issues:26Issues:1

Minis

Minis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System

Language:C#License:NOASSERTIONStargazers:570Issues:22Issues:35

procedural-stochastic-texturing

Modified Shader Graph package implementing Procedural Stochastic Texturing

HoloShield

Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.

Language:GLSLLicense:MITStargazers:538Issues:21Issues:3

SphereDissolve

Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!

Language:C#License:MITStargazers:439Issues:18Issues:0

HoloLensARToolKit

Marker tracking using the front-facing camera of HoloLens (both 1 and 2) and Unity, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)

Language:CLicense:LGPL-3.0Stargazers:348Issues:31Issues:74

hydra-synth

Synth engine for hydra

Language:JavaScriptLicense:AGPL-3.0Stargazers:321Issues:18Issues:71

Apple-Vision-Pro-UI-Kit

Free UI asset kit you can use to prototype and test interactive interfaces in Apple Vision Pro’s design system. Compatible with any XR headset with pass-through mode, including Meta Quest and Meta Quest Pro.

Language:C#License:MITStargazers:321Issues:8Issues:6

Unity-EasingLibraryVisualisation

Front end visualisation of 40 common easing equations.

Language:C#License:MITStargazers:281Issues:15Issues:0

playgrownd

Free Unity assets for level design

PlannarShadowForUnity

Planar Shadow is very cheap and useful for mobile games.

Language:HLSLStargazers:127Issues:9Issues:0

Pixel-Burn-Effect

Pixel Burn shader effects made in Unity.

Language:ShaderLabLicense:MITStargazers:85Issues:6Issues:0

UnityVJShaderSlide20181108

Unity Shader 勉強会発表用スライドプロジェクト

Language:C#License:NOASSERTIONStargazers:62Issues:4Issues:0

HolographicAcademyJP

Holographic Academyの日本語訳

Language:BatchfileLicense:MITStargazers:55Issues:11Issues:12

EffectShader

Unity3d effect collection.

Language:GLSLStargazers:54Issues:7Issues:0

Unity-NodeSynthesizer

Nose-Based Synthesizer on UnityEditor

Language:C#Stargazers:48Issues:4Issues:0

hypergeek23

Audio Visual Livecoding perforamnce at Hyper Geek #5