h4xrOx / never-lose-deploy-heroku-test.d1654740939

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cheat

ESP API

{% hint style="info" %} You can create your own ESP elements. More info can be found here. {% endhint %}

Menu API

{% hint style="info" %} You can create your menu elements. More info can be found here. {% endhint %}

Functions

RegisterCallback

Parameters:

Name Type Description
event_name string Event names
callback function Callback

{% hint style="info" %} You can view callbacks list here. {% endhint %}

cheat.RegisterCallback("draw", function()
    g_Render:Text("Hello world, it's me", Vector2.new(10.0, 15.0), Color.new(1.0, 1.0, 1.0), 16)
end)

FireBullet

Simulates bullet with wall penetrating

Parameters:

Name Type Description
attacker C_BasePlayer Attacker
start Vector Simluation start pos
end Vector Simluation end pos

Return value:

Name Type
Fire Bullet Info firebullet_t
local trace = cheat.FireBullet(player, Vector.new(0.0, 0.0, 0.0), Vector.new(1.0, 1.0, 1.0))
print(trace.damage)

AngleToForward

Parameters:

Name Type Description
ang QAngle Input angle

Return value:

Name Type Description
vec Vector Output vector
local vec = cheat.AngleToForward(QAngle.new())

VectorToAngle

Parameters:

Name Type Description
vec Vector Input vector

Return value:

Name Type Description
ang QAngle Output angle
local ang = cheat.VectorToAngle(Vector.new(100, 100, 100))

IsMenuVisible

Return value:

Name Type Description
value bool Is menu opened or not
local is_visible = cheat.IsMenuVisible()

GetMousePos

Return value:

Name Type Description
value Vector2 Mouse position on screen
local mouse_pos = cheat.GetMousePos()

IsKeyDown

Parameters:

Name Type Description
key int Virtual key code

Return value:

Name Type Description
value bool Is key down

{% hint style="info" %} You can find all virtual keys here {% endhint %}

local is_key_pressed = cheat.IsKeyDown(0x1)

GetCheatUserName

Return value:

Name Type Description
name string Neverlose's account username
local username = cheat.GetCheatUserName()

GetBinds

Return value:

Name Type Description
binds table (ActiveBinds array) Binds
local binds = cheat.GetBinds()
print("Name", "isActive", "Value")
for i = 1, #binds do
    print(binds[i]:GetName(), binds[i]:IsActive(), binds[i]:GetValue())
end

AddEvent

Parameters:

Name Type Description
name string Event name
cheat.AddEvent("Greetings from neverlose.cc!")

AddNotify

Parameters:

Name Type Description
title string Notification title
name string Notification name
cheat.AddNotify("neverlose.cc", "Greetings from elleqt!")

antiaim

{% hint style="info" %} Override* functions can be called only from pre-createmove callbacks (pre_prediction, prediction). {% endhint %}

Functions

OverrideInverter

Parameters:

Name Type Description
value bool A new value for inverter
antiaim.OverrideInverter(false)

OverrideLimit

Parameters:

Name Type Description
value float A new desync limit value (0 - 58)
antiaim.OverrideLimit(30)

OverrideYawOffset

Parameters:

Name Type Description
value float A new yaw offset value (-180 - 180)
antiaim.OverrideYawOffset(90)

OverrideLBYOffset

Parameters:

Name Type Description
value float A new lby offset value (-58 - 58)
antiaim.OverrideLBYOffset(58)

OverridePitch

Parameters:

Name Type Description
value float A new pitch value
antiaim.OverridePitch(90) -- UP

GetInverterState

Return value:

Type Description
bool Current inverter state
local inverter_state = antiaim.GetInverterState()

GetMinDesyncDelta

Return value:

Type Description
float Minimal desync delta
local min_desync_delta = antiaim.GetMinDesyncDelta()

GetMaxDesyncDelta

Return value:

Type Description
float Max desync delta
local max_desync_delta = antiaim.GetMaxDesyncDelta()

GetFakeRotation

Return value:

Type Description
float Fake rotation
local desync_rotation = antiaim.GetFakeRotation()

OverrideDesyncOnShot

Parameters:

Type Description
int 0 - disable override, 1 - left, 2 - right, 3 - overlap on shot with fake, 4 - opposite to fake
antiaim.OverrideDesyncOnShot(4) 

GetCurrentRealRotation

Return value:

Type Description
float Real rotation
local real_rotation = antiaim.GetCurrentRealRotation()

exploits

Functions

GetCharge

Return value:

Name Type Description
value float Charge fraction
local chrg = exploits.GetCharge()

AllowCharge

Parameters:

Name Type Description
value bool true - block charge, false - allow charge
exploits.AllowCharge(false)

ForceTeleport

Teleports local player if doubletap is charged

exploits.ForceTeleport()

ForceCharge

Force doubletap to charge

exploits.ForceCharge()

OverrideDoubleTapSpeed

Parameters:

Name Type Description
speed int How many ticks doubletap will speed up
exploits.OverrideDoubleTapSpeed(13) -- Default value

fakelag

Functions

Choking

Return value:

Name Type Description
value bool Is chocking packet
local chocking = fakelag.Choking()

ForceSend

Choke this tick, and send packet on next tick.

fakelag.ForceSend()

SentPackets

Return value:

Name Type Description
value int How many packets sent in row.
local sent_packets_num = fakelag.SentPackets()

SetState

Parameters:

Name Type Description
state bool Set packet state False - choke packet True - send packet
fakelag.SetState(false)

http

Functions

Get

Parameters:

Name Type Description
url string URL link

Return value:

Name Type Description
content string Content of provided URL
local google_content = http.Get("https://google.com")

Post

Parameters:

Name Type Description
url string URL link
params string POST Parameters

Return value:

Name Type Description
content string Content of provided URL
local google_content = http.Post("https://google.com", "somedata=somevalue")

GetAsync

Parameters:

Name Type Description
url string URL link
callback function -

Return value:

Name Type Description
content string Content of provided URL
http.GetAsync("https://google.com", function(url_content)
  print(url_content)
end)

PostAsync

Parameters:

Name Type Description
url string URL link
params string POST Parameters
callback function -

Return value:

Name Type Description
content string Content of provided URL
http.PostAsync("https://google.com", "somedata=somevalue", function(url_content)
  print(url_content)
end)

ragebot

{% hint style="info" %} Hitboxes:

	0. head
	1. neck 
	2. pelvis 
	3. stomach 
	4. lower chest 
	5. chest 
	6. upper chest 
	7. right thigh 
	8. left thigh 
	9. right calf 
	10. left calf 
	11. right foot 
	12. left foot 
	13. right hand 
	14. left hand 
	15. right upper arm 
	16. right forearm 
	17. left upper arm 
	18. left forearm

{% endhint %}

Functions

OverrideMinDamage

Parameters:

Name Type Description
index int Entity index
value int New mindamage
ragebot.OverrideMinDamage(1, 10)

OverrideHitchance

Parameters:

Name Type Description
index int Entity index
value int New hitchance
ragebot.OverrideHitchance(1, 10)

ForceSafety

Parameters:

Name Type Description
index int Entity index
ragebot.ForceSafety(1)

SetTargetPriority

Parameters:

Name Type Description
index int Entity index
priority int Arbitrary numerical priority value - higher value = higher priority
ragebot.SetTargetPriority(1, 100)

SetHitboxPriority

Parameters:

Name Type Description
index int Entity index
hitbox int Hitbox index
priority int Arbitrary numerical priority value - higher value = higher priority
ragebot.SetHitboxPriority(1, 0, 100)

ForceHitboxSafety

Parameters:

Name Type Description
index int Entity index
hitbox int Hitbox index
ragebot.ForceHitboxSafety(1, 0)

EnableHitbox

Parameters:

Name Type Description
index int Entity index
hitbox int Hitbox index
state bool Hitbox state
ragebot.EnableHitbox(1, 0, false)

EnableMultipoints

Parameters:

Name Type Description
index int Entity index
hitbox int Hitbox index
state bool Multipoint state
ragebot.EnableMultipoints(1, 0, false)

IgnoreTarget

Parameters:

Name Type Description
index int Entity index
ragebot.IgnoreTarget(1)

utils

Functions

CreateInterface

Parameters:

Name Type Description
module_name string Module name
interface_name string Interface name

Return value:

Name Type Description
value void* Interface
local game_movement = utils.CreateInterface("client.dll", "GameMovement001")

PatternScan

Parameters:

Name Type Description
module_name string Module name
pattern string IDA-like pattern

Return value:

Name Type Description
value void* Interface
local clantag_change_fn = utils.PatternScan("engine.dll", "53 56 57 8B DA 8B F9 FF 15")

RandomFloat

Parameters:

Name Type Description
min float Min value
max float Max value

Return value:

Name Type Description
value float Random float from min to max
local rnd_float = utils.RandomFloat(0.0, 20.0)

RandomInt

Parameters:

Name Type Description
min int Min value
max int Max value

Return value:

Name Type Description
value int Random int from min to max
local rnd_int = utils.RandomInt(0, 20)

RandomSeed

Parameters:

Name Type Description
seed int Seed value
utils.RandomSeed(cmd.random_seed)

RegisterConVar

Parameters:

Name Type Description
name string Console var name
value string Console var default value
flags int Convar flags
description string Console var description
callback function Callback

Return value:

Name Type Description
value ConVar Registered console var instance
local cvar = utils.RegisterConVar('meme_var', '1', 8, 'Testing stuff', function(cvar, old, new)
	print('meme_var value was changed from ' .. old .. ' to ' .. new)
end)
print(cvar:GetString())

RegisterConCommand

Parameters:

Name Type Description
name string Console command name
flags int Convar flags
description string Console command description
callback function Callback

Return value:

Name Type Description
value ConVar Registered console command instance
local cmd = utils.RegisterConCommand('meme_cmd', 8, 'Testing stuff', function(cvar)
	print("it's wednesday, my dudes")
end)

UnixTime

Parameters:

Name Type Description
epoch int Unix time
local unx = utils.UnixTime()

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