Tomasz Stachowiak (h3r2tic)

h3r2tic

Geek Repo

Location:Stockholm, Sweden

Home Page:http://h3r2tic.github.io

Twitter:@h3r2tic

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Tomasz Stachowiak's repositories

dolly

Composable camera rigs

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tony-mc-mapface

A cool-headed display transform

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shader-prepper

Shader include parser and crawler for Rust

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notorious6

🌈🙈 HDR -> display

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gpu-profiler

Vulkan & OpenGL GPU profiler with `puffin` support

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kajiya

💡 Experimental real-time global illumination renderer 🦀

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unreal-rust

Rust integration for Unreal Engine 5

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obvhs

BVH Construction and Traversal Library

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vk-sync-rs

Simplified Vulkan synchronization logic, written in rust

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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fastnoise

Filter-adapted Spatiotemporal Sampling for Real-Time Rendering

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winit

Window handling library in pure Rust

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Aurora

Real-time GPU path tracing with a USD Hydra render delegate

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BlueNoise

Improved Blue Noise Generator

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egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

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embree4-sys

Rust FFI bindings for Intel's Embree 4 high-performance ray tracing library

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Esoterica

Esoterica Engine

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fsr-rs

Rust bindings for AMD FidelityFX™ Super Resolution

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gpu-allocator

🦀 Memory allocator written in pure Rust for GPU memory in Vulkan and DirectX 12

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libfmod

A library wrapper for integrating FMOD Engine in Rust applications

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octocrab

A modern, extensible GitHub API Client for Rust.

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prefer-dynamic

Copies std and test dynamic libraries into your target directory, for -Cprefer-dynamic and dylib crates

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rspirv-reflect

🦀 Minimal SPIR-V reflection library.

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rust-gamedev.github.io

The repository for https://gamedev.rs

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spirq-rs

Light weight SPIR-V reflection library

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