Tomasz Stachowiak's repositories
tony-mc-mapface
A cool-headed display transform
shader-prepper
Shader include parser and crawler for Rust
notorious6
🌈🙈 HDR -> display
gpu-profiler
Vulkan & OpenGL GPU profiler with `puffin` support
unreal-rust
Rust integration for Unreal Engine 5
vk-sync-rs
Simplified Vulkan synchronization logic, written in rust
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Aurora
Real-time GPU path tracing with a USD Hydra render delegate
egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
embree4-sys
Rust FFI bindings for Intel's Embree 4 high-performance ray tracing library
fsr-rs
Rust bindings for AMD FidelityFX™ Super Resolution
gpu-allocator
🦀 Memory allocator written in pure Rust for GPU memory in Vulkan and DirectX 12
octocrab
A modern, extensible GitHub API Client for Rust.
prefer-dynamic
Copies std and test dynamic libraries into your target directory, for -Cprefer-dynamic and dylib crates
rspirv-reflect
🦀 Minimal SPIR-V reflection library.
rust-gamedev.github.io
The repository for https://gamedev.rs
spirq-rs
Light weight SPIR-V reflection library