HelloGame_LALALA's repositories
GASDocumentation
My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
MonoHooker
hook C# method at runtime without modify dll file (such as UnityEditor.dll)
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
BezierInfo-2
A from-the-ground-up rewrite of https://pomax.github.io/bezierinfo, using react, babel, webpack, and other modern things.
CSharp.lua
The C# to Lua compiler
dota2ai
This project is a improved Dota2 Bot script based on Valve's default AI. Relase on steam workshop as Ranked Matchmaking AI. This script has more than 1 million current subscribers on Steam Workshop.
DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
Gasyori100knock
画像処理100本ノックして画像処理を画像処理して画像処理するためのもの Jap, Eng, Chi
mono
Mono open source ECMA CLI, C# and .NET implementation.
odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
PIME
Develop input methods for Windows easily with Python and node.js
recastnavigation
Navigation-mesh Toolset for Games
runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
RVO2-CS
Optimal Reciprocal Collision Avoidance (C#)
shortid
A csharp library to generate short id's. they can be used as primary keys or unique identifiers
Unity.Mathematics.FixedPoint
Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom shader in Unity URP
URP-12-GammaUIAndSplitResolution
线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
VSCode-EmmyLua
Lua IDE/Debugger Plugin for VSCode
vscode-mock-debug
Starter sample for developing debug adapters for VSCode.
xasset
让资源管理更轻松
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
xNode
Lets you view and edit node graphs inside Unity