Kim MyoungSik's starred repositories
resume.github.com
Resumes generated using the GitHub informations
algorithm-visualizer
:fireworks:Interactive Online Platform that Visualizes Algorithms from Code
UnityCsReference
Unity C# reference source code.
ArchiSteamFarm
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
gitignore.io
Create useful .gitignore files for your project
referencesource
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
input-overlay
Show keyboard, gamepad and mouse input on stream
voxel-engine
3D HTML5 voxel game engine
RosettaStone
Hearthstone simulator using C++ with some reinforcement learning
DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
omega-releases
A hub for duelists that play card games.
Mine-In-Unity
Minecraft in Unity3D!
com.unity.entities
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
hangul-coding.org
한글로 코딩
nuxt-firebase
deploy nuxt with ssr to firebase functions
boj-organization-solved-list
boj 특정 조직 내 인원이 풀지 못한 문제 리스트를 출력해주는 프로젝트