guyllaumedemers / SDL-Piggybreaker

Bubble Breaker

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SDL-PiggyBreaker

Welcome to SDL-PiggyBreaker, a group project made in the academic field using CPlusPlus and SDL API.
Useful scripts are located in Assets/Scripts/..

Getting Started

This repository has for objective of showcasing what could be achieve with a group of three individuals under a week. Some of the features presented here are obviously not mine and I won't take credit for them. A detail list of the features I worked on will follow.

Content

NOTE : Scripts created by myself can be found here.

Game Mechanics and Features

  • Game Management πŸ‘‰ involved setting up SDL lib
  • Window Setup
  • Mixer Setup
  • Image Setup
  • Texture Loading
  • Ball Management
  • Canon Management πŸ‘‰ involve calculation of rotation, trig math
  • Collision System
  • Input Management
  • UI πŸ‘‰ custom design
  • Scoring System
  • Audio Management
Contribution
NOTE : Early stage of the academic formation. Personnal understanding of CPlusPlus has greatly improved.
  • Collision System
  • UI (*custom design)

About

Bubble Breaker


Languages

Language:C 95.9%Language:C++ 2.6%Language:CMake 1.0%Language:Objective-C 0.5%