Guilherme Oliveira's repositories
newtons-laws-of-roguelike
GMC Jam 7 Entry - Newton's Laws of Movement
zombies-on-the-basement
heartjam
glappy2d
a simple flappy game made with gueepo2D (duh)
goblin
GGE was the skeleton of an engine with ECS, and LUA. Not in Development. There might be something interesting here idk
gueepo2D-sample
A sample empty project that uses gueepo2D.
bardRL
a roguelike made with gueepo2D (:
becomeBetterJam
secludere - My entry to Become Better at Something jam
broughGDX
libGDX experiments
cco
Computação Científica e Otimização
cpp-cmake-circle-ci
a simple and functional project that uses continuous integration on c++ with cmake
flappyascii
Flappy ASCII - A Flappy Bird style game made with visions2D
gbgj-1
(nightmare-ish code, look at your own risk) goblin adventures goblin bunker gamejam
gbgj-2
goblin bunker !!!
godot
Godot Engine – Multi-platform 2D and 3D game engine
guilhermepo2
Trying this out
jimjam2
My Entry for the JimJam #2
JumpyJump
just another platformer prototype (Super Mario Bros 3 Reverse Engineering)
ldjam48
dyppan - a turn-based "roguelike" game made for ludum dare 48
osgl
opengl boilerplate working on mac os
savehyrule
Algoritmo A* para um mapa baseado em Zelda, trabalho da disciplina Inteligência Artificial (GBC063)
sdl2playground
Download, run CMake and you have an environment ready to play with SDL2 and Modern OpenGL!
topDownAdventure
just another top down turn based adventure prototype (Pokémon Battle System reverse engineering)
UnityReusable
Reusable scripts for every Unity Project, yay!
wgj76
happily(never)AFTER - Weekly Game Jam 76 - Theme: "Afterlife"