Victor Guerrero Corbi (guerre50)

guerre50

Geek Repo

Company:Toca Boca

Location:Stockholm, Sweden

Home Page:http://www.tocaboca.com

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Organizations
MobileLifeCentre

Victor Guerrero Corbi's starred repositories

godot

Godot Engine – Multi-platform 2D and 3D game engine

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Language:C#License:NOASSERTIONStargazers:16798Issues:554Issues:2894

AudioKit

Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS

Language:SwiftLicense:MITStargazers:10591Issues:316Issues:1385

UniRx

Reactive Extensions for Unity

Unity-Script-Collection

A maintained collection of useful & free unity scripts / library's / plugins and extensions

crest

A class-leading water system implemented in Unity

Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Language:C#License:MITStargazers:3185Issues:88Issues:75

OpenGL

OpenGL 3 and 4 with GLSL

Language:CLicense:Apache-2.0Stargazers:2327Issues:200Issues:16

Unity-Editor-Toolbox

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

Language:C#License:MITStargazers:1673Issues:29Issues:67

two

c++ toolkit for rapid development of live graphical apps and games

Language:C++License:ZlibStargazers:1662Issues:78Issues:24

job-system-cookbook

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

Language:C#License:MITStargazers:1413Issues:105Issues:8

GraphicsGems

Code for the "Graphics Gems" book series

Language:CLicense:NOASSERTIONStargazers:1368Issues:83Issues:19

raymarching-workshop

An Introduction to Raymarching

VertexPaint

Unity 5.3 Vertex Painter

Language:C#License:NOASSERTIONStargazers:906Issues:100Issues:29

demilib

A library of various utilities and tools for Unity (alpha)

Language:C#License:NOASSERTIONStargazers:726Issues:52Issues:13

separable-sss

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

Language:C++License:NOASSERTIONStargazers:601Issues:57Issues:2

Smart-Hierarchy

Human-friendly hierarchy for Unity.

Language:C#License:MITStargazers:597Issues:20Issues:23
Language:C++License:NOASSERTIONStargazers:350Issues:29Issues:5

Metamesh

Unity primitive mesh generator as an asset importer

floorplan

A Sims-Like Unity Level Design Plugin

Language:C#License:MITStargazers:251Issues:14Issues:3

DocFxForUnity

DocFX usage example for Unity projects

Language:C#License:MITStargazers:214Issues:6Issues:25

Pokemon-GO-App-Assets-and-Images

Decompiled Unity Assets & Images from Pokemon GO Version 0.31.0 (Updated)

sketches2016

I'm trying to create something with Processing while commuting every day.

Language:ProcessingStargazers:171Issues:20Issues:0

ShurikenPlus

A collection of custom shaders for Unity particle system (Shuriken).

Language:C#Stargazers:136Issues:18Issues:0

yakc

Yet another KC emulator

Language:AssemblyLicense:MITStargazers:107Issues:13Issues:27

asset-auditing-tools

A set of Editor tools to audit project assets and correct errors

Unity-Editor-UI

A wrapper around the Unity editor GUI system for constructing editor windows using a fluent API instead of Unity's `OnGUI` functions.

Language:C#License:MITStargazers:66Issues:15Issues:1

hft-unity3d

Unity3D Libraries for HappyFunTimes

Language:HLSLLicense:MITStargazers:32Issues:2Issues:0