咖喱咖喱 (gsm958708323)

gsm958708323

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LangGPT

LangGPT: Empowering everyone to become a prompt expert!🚀 Structured Prompt,Language of GPT, 结构化提示词,结构化Prompt

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:5592Issues:61Issues:15

QFramework

Godot/Unity3D System Design Architecture

Klak

Creative coding library for Unity

Language:C#License:MITStargazers:1886Issues:94Issues:29

ComfyUI_Bxb

SD变现宝:一键把comfyui工作流转换成小程序。

Language:PythonLicense:Apache-2.0Stargazers:1065Issues:13Issues:9

ScriptableObject-Architecture

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

Language:C#License:MITStargazers:971Issues:46Issues:137

UnitySingleton

The best way to implement singleton pattern in Unity.

Language:C#License:MITStargazers:450Issues:17Issues:8

MidiAnimationTrack

SMF (.mid) file importer for Unity Timeline

Language:C#License:UnlicenseStargazers:443Issues:24Issues:26

CosmosFramework

CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project

Language:C#License:MITStargazers:378Issues:10Issues:28

UniFramework

Unity game development framework

Language:C#License:Apache-2.0Stargazers:372Issues:9Issues:15

UnityPlayableGraphMonitorTool

A tool for monitoring the PlayableGraph in real-time within the Unity Editor.

Language:C#License:MITStargazers:328Issues:8Issues:17

UnityDynamicScrollView

Dynamic scrollView based on UGUI

Language:C#License:MITStargazers:315Issues:6Issues:10

GameProgrammerStudyNotes

游戏开发学习笔记

Language:C#License:MITStargazers:237Issues:4Issues:0

DragonECS

Pure C# Entity Component System framework

Language:C#License:MITStargazers:153Issues:2Issues:1

XUGL

UGUI Graphics Library for Unity. UGUI 图形库,绘制点、线、箭头、三角形、正方形、圆形、扇形、环形、椭圆形等其他常见的图形。

Language:C#License:MITStargazers:131Issues:4Issues:0

unity-mobile-dialog-popup-native

Mobile Dialog Unity (Info, Confirm, Neutral, Date time Picker, Toast, Progress)

Language:C#License:MITStargazers:129Issues:10Issues:11

UnityURP-InfiniteGrassField

An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory

Language:ShaderLabLicense:MITStargazers:118Issues:3Issues:1

Navigathena

Scene management framework for Unity. Provides a new generation of scene management.

Language:C#License:MITStargazers:108Issues:1Issues:1

MVI4Unity

基于MVI架构为Unity设计的UI框架 (不管你是使用UGUI,NGUI或者其它,MVI4Unity都可以适用)

Language:C#License:MITStargazers:105Issues:2Issues:0
Language:C#License:NOASSERTIONStargazers:52Issues:9Issues:1

UEvent

UEvent is a general message event component that can be used in Unity and .Net environment.

Language:C#License:MITStargazers:49Issues:1Issues:1

RedDotSystem

红点系统框架

Language:C#Stargazers:46Issues:3Issues:0

tetris-ecs-unity

基于Unity的简易版现代俄罗斯方块。资源更新、代码热更、ecs实现。

Language:C#License:MITStargazers:35Issues:0Issues:1

USecurity

USecurity is a security and anti-cheat component used in the Unity project.

Language:C#License:MITStargazers:29Issues:3Issues:0

BehaviorTreeEditor

基于Unity3D的UIToolkit实现行为树编辑器,Runtime部分支持导出到服务端,帧同步框架运行。

Language:C#License:MITStargazers:26Issues:1Issues:1

AdaptorPhysX

A deformable object(softbody, cloth, rope) implemented in Unity3d, which uses PBD algorithm with Unity Jobs(ECS / DOTS) and has an extensible computing structure

Language:C#License:Apache-2.0Stargazers:20Issues:1Issues:4

JenkinsUnityAutoBuild

Jenkins Unity3d 自动打包

Language:C#Stargazers:14Issues:0Issues:1

com.saro.moonbt

事件驱动型行为树,提供GUI编辑、调试

Language:C#License:MITStargazers:5Issues:0Issues:0

ecslite

简易ecs框架,基于ecslite扩展。单例组件、数据蓝图、层级系统、UnityEditor增强。

Language:C#Stargazers:2Issues:0Issues:0