Branislav Grujic (grujicbr)

grujicbr

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Location:Toronto, Ontario

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Branislav Grujic's starred repositories

Unity-Boat-physics-Tutorial

Learn how to implement boat physics in Unity

Language:C#License:MITStargazers:94Issues:0Issues:0

BuoyancyUnity

Water interaction model for Unity

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ftxui-starter

A starter project using the FTXUI library

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FTXUI

:computer: C++ Functional Terminal User Interface. :heart:

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meshlete

Chop 3D objects to meshlets

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hextile-demo

demonstrates hex-tiling

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HLSLMaterial

HLSL Material for Unreal Engine

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open-display-transform

Open Display Transform is a collection of tools and experiments for rendering wide-gamut scene-linear data into an image for an SDR or HDR display device.

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PhotoModeFX

PhotoModeFX for Unreal Engine 4. A complete, generic, unobtrusive, easy-to-use in game photographic system (PhotoMode) for Unreal Engine 4. Featuring HighResolution, Panoramic 360, Stereoscopic VR, Cubemap, 3DPhoto captures.

License:UnlicenseStargazers:56Issues:0Issues:0

SPUD

Steve's Persistent Unreal Data library

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PsRealVehicle

Plugin for Unreal Engine 4 with simple force-driven vehicle simulation

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StevesUEHelpers

A plugin adding a bunch of common helper functionality that I use in my UE projects

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FbxUdimUnpack

Tool for unpacking a model that uses UDIMs into a form more suitable for real-time use (separate materials per texture tile)

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rust_test

Rust & Vulkan test projects

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ue5-style-guide

An attempt to make Unreal Engine 4 projects more consistent

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signed-distance-field-font-generator

Automatically exported from code.google.com/p/signed-distance-field-font-generator

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com.unity.demoteam.digital-human

Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.

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Marching-Cubes-Terrain

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

License:MITStargazers:2Issues:0Issues:0

UE4MarchingCubesGPU

GPU accelerated marching cubes algorithm in UE4 driven by a custom HLSL compute shader.

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CustomComputeShaders

The minimal source code for adding and using a custom compute shader in Unreal Engine 4

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gptoolbox

Matlab toolbox for Geometry Processing.

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UE4_EOS_Plugin

A plugin and sample project, built for Unreal Engine 4, that implements the Epic Online Services SDK

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clReflect

C++ Reflection using clang

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Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

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RdpGamepad

Remote Desktop Plugin for Xbox Gamepads

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nanopm

NanoPM, single header only PatchMatch

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