Eugene's starred repositories

FizzBuzzEnterpriseEdition

FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.

verlet-js

A simple Verlet physics engine written in javascript

Language:JavaScriptLicense:NOASSERTIONStargazers:3757Issues:224Issues:11

glsl2agal

GLSL To AGAL compiler -- Use this to compile GLSL shaders so they can be used in your flash application.

flixel

Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last couple years, including Gravity Hook, Fathom and Canabalt, its primary function is to provide some useful base classes that you can extend to make your own game objects.

Language:ActionScriptLicense:NOASSERTIONStargazers:84Issues:25Issues:153

Super-Mario-War

Import of Super Mario War SVN. One of its creators died and I want to preserve the source code.

RayCastPy

Ray Casting Engine on Python 3 and PyGame

Language:PythonStargazers:13Issues:4Issues:0

supermariowar-android

An Android port of the game Super Mario War

MilkShakeXNA

XNA Game Engine - Node based, Lua Scripting, Farseer Physics, Krypton Lighting

Language:C#License:GPL-3.0Stargazers:8Issues:5Issues:0