Project made by Eugene Griskov as a 3rd coursework assigment for a core programming module at University of Leeds About Project: This a sample ray casting engine (very similar to Wolfenstein 3d) Build on Python 3 and PyGame Bibliography: http://www.permadi.com/tutorial/raycast/index.html http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/ http://dev.opera.com/articles/view/3d-games-with-canvas-and-raycasting-part/ Sprite source: http://www.areyep.com/RIPandMCS-TextureLibrary.html Thanks To: John D. Carmack for making this algorithm popular, opening source code of his engines and my happy childhood. License: None... Use it where you want it and how you want it.