Richard Chung's repositories

Run-AWay

A repo to submit a game for the gamedev.js game jam

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gamedevjs2023

A Phaser Editor template for the Gamedevjs game jam 2023. Currently having a teammate. Yayyy

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SVgotchiSelect

Aavegotchi Sushi Vader Game with React App

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colyseus-vite-cardgame

The client side of the Colyseus mini card game using Vite, Phaser

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gamedvjs2024_powball

Jam Game for Gamedevjs 2024

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js13k-2022-death-jam

A mini-game created to take part of the JS13K game jam 2022. I would not promise it will finish btw.

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paper-dog-dash-godot3.5

Local Good Boy delivers newspaper to earn dog treats. Made by Godot 3.5

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2023-12-00__starter

Advent of JavaScript 2023: Starter Code

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2023-12-00__storybook-tailwind-setup

Starter Repo for Advent of CSS 2023

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2023-12-02__auth

Advent of JavaScript 2023, Challenge #2 Solution

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coly-card-game

A clone of the mini card game in Voice of Cards: Isle of the Dragon.

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gotchiverse-bible

Official Gameplay Bible of the Gotchiverse

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js13k-littlejs-2024

LittleJS is a fast HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!

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kaboom-plat

A simple platformer using Kaboomjs

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multiplayer-games-scalable-networking-framework

This repository contains a base networking framework for building any realtime multiplayer game on the web with Ably using the client/server architecture. This project uses vanilla JS on the client-side and NodeJS on the server-side and is scalable as you need

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phaser-vite-ts-template

My template using Vite, Phaser and Typescript

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rexUITester

Phaser game that tests the use of rexUI

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test-js13k2024

Using a Vanilla Vite Typescript template to use LittleJS alongside with js13k-ecs.

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threejs-getting-started

Example code for getting started in Three.js by recreating the original DOOM controls

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vite-kaboom-temp

A template that use Kaboomjs and Vite, written in TypeScript

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yandeuTest

A Phaser Template that involves Typescript and Webpack

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