Greg M. Krsak's repositories
gkZerk
A text-based adventure game framework, written in Python. This is kind of a cool little Python app, and you can indeed kill bad guys and win the game in the provided tutorial level, but it should be treated as a WIP (work-in-progress). Highlights include a clearly defined "game loop", MVC-ish architecture, written via TDD, and lots of bugs.
phase-deuce
This program was written during the COVID-19 pandemic, as a way to demonstrate that manual "contact tracing" can be spoofed.
Adafruit_AW9523
Arduino library for AW9523 GPIO Expander and LED driver
Adafruit_Sensor
Common sensor library
Alien-Attack-Linux
Example project from 'SDL Game Development' by Shaun Mitchell
awesome-ada
A curated list of awesome resources related to the Ada and SPARK programming language
Godot-Mixing-Desk
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
godot-platform2d
2d platforms addon for Godot engine
High_Integrity_Sumobot
A microbit programmed in Ada/SPARK that controls a Zumo 32U4 sumobot over I2C.
image-scrubber
A friendly browser-based tool for anonymizing photographs taken at protests
microbit_examples
Examples and tutorials for Ada on the BBC micro:bit (https://microbit.org/)
pixel-paint
A spirte art tool for making 32x32 sprites with the NES Palette
Qwiic_Micro_OLED
Small OLED display compatible with the SparkFun Qwiic system.
Qwiic_Mux_TCA9548A
The Qwiic Mux Breakout enables communication with multiple I2C devices that have the same address and gets them all talking on the same bus!
snark-barker
A 100% compatible replica of the famed SB 1.0 sound card
SparkFun_LIDARLitev4_Arduino_Library
Arduino library for GARMIN LIDAR Lite v4: high-performance optical distance sensing.
SparkFun_Qwiic_Keypad_Arduino_Library
An Arduino Library to read the SparkFun Qwiic Keypad - 12 Button
SparkFun_Qwiic_Power_Switch_Arduino_Library
An Arduino library for the Qwiic Power Switch
UAT-GAM205O-GKrsak-Week5
(C#/XNA) Final project for UAT's GAM205O "Gameplay Programming Concepts" class.