graphdeco-inria / gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Home Page:https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/

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Training Result Produces White Blobs

Aseeef opened this issue · comments

Colmap initialization appears to be correct. This is the input.ply file visualized:
image

However, post-training, the results look like this:
image

I'm training on an A40 using the gerrald hall dataset from Colmap (https://colmap.github.io/datasets.html).

I got no complication, installation or training error to indicate any issues.
image

What might be causing this?

You need to pass the correct hyperparameters for your particular scene.

Using an older version of the repo fixed it.