Grae (graemeniedermayer)

graemeniedermayer

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Home Page:weaves.ca

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Grae's repositories

stable-diffusion-webui-normalmap-script

Normal Maps for Stable Diffusion WebUI

clothseg

This is a wrapper of rem_bg for auto1111's stable diffusion gui. It can do clothing segmentation, background removal, and background masking.

ArExperiments

A set of experiments using augmented reality. WebXR + Threejs are the predominate tools used.

ar-example-gsplat.js

JavaScript Gaussian Splatting library.

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augmented_reality_SD

Combining augmented reality and stability diffusion through api calls.

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stableScripts

some useful image processing scripts for stable diffusion

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ArAce

My goal here is to create a standard candle for extensions to a basic AR game

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3d-depth-gen

auto1111 extension txt-to-3d. This uses monodepth maps + bpy (blender). WIP

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arArcade

a set of a few arcade games in AR

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comfyui_patchfusion_depth

Quick comfyui wrapper for patchfusion depth

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PewPewInAR

A port of simondev's game into webxr

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aiar

I'm trying to make a webxr game with only ai generated art assets.

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arMagneticField

Quick demo for magnetic field

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ArSolarSystem

augmented reality model for solar system

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hydrogenAtom

AR simulation of the wavefunction of a hydrogen atom

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Marigold-Inpainting

Attempting to add inpainting to Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation

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NetworkLayersVisuals

This is code I used to generate threejs visuals for a website using keras and theano.

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