Announcement: https://blog.logmeininc.com/logmein-releases-open-source-remote-elevation-of-privilege-eop/
Backend: .NET Core
Frontend: .NET Core - Blazor WASM PWA
Assets:
- REOP cards/deck assets by Microsoft under CC-BY-3.0
- Cornucopia cards/deck assets by OWASP Foundation under Creative Commons Attribution-ShareAlike 3.0
"Supported" browser: Chrome
- latest .NET 6 SDK
- internet access (to download NuGet packages)
From the Server
folder, run the command:
dotnet run -c Release
This command should restore
and build
implicitly.
By default the application is listening on port 5000/http.
In the Startup.cs file, commented out You can find Let's Encrypt and REDIS support - these are optional. If You want to use Let's Encrypt, don't forget to change the application url in Program.cs
-
Visit the self-hosted site. Please note if met with a warning on your browser (because you are using a self-signed cert, etc.), you may continue. In safari You MUST accept the cert on the first open of the site, else the websocket connection will mess up for some reason.
-
Click 'Create Session'
-
You'll be prompted to enter your player name, and a checkbox to either join the game as a participant or only as a moderator. Select game mode: REOP or Cornucopia. Finish by clicking 'Create a Session'.
-
Once your session is ready, you'll be given the option to 'Copy Session ID' to share with 3-6 players on another channel. The content of the session, whiteboard and player names are transmitted with end-to-end encryption utilizing this ID - the encryption key never leaves the client side of the game, only its hash.
-
Players shall also visit the self-hosted site and click 'Join session'. They shall supply a name, and the pre-shared session ID - then click 'Join'.
-
Wait in the lobby for everyone to join. When you're ready – start your session and have fun! The help menu explains some basic concepts of the game.