Gauthier Billot's repositories
gengine-old
Deprecated. A C++ game engine with Lua scripting that supports HTML5
tilemover2d
A tile-based agent movement manager using micropather
gengine-samples-old
Various samples for gengine
love-component-system
A game engine with a entity/components system for LĂ–VE2D
Ash-Haxe
Port of Ash entity framework to Haxe
atom-build
:hammer: Build your project directly from the Atom editor
atom-lime
atom.io support for haxe lime/openfl build tool
border-image-generator
WYSIWYG editor for border-image styles
creativejam2016
CreativeJam 2016 @ Mons
emscripten
Emscripten: An LLVM-to-JavaScript Compiler
emscripten-fastcomp
emscripten llvm
ggj2015
Global Game Jam 2015
labyr-old
The first game made using gengine
lowrezjam2016
A game for the lowrezjam2016
mconsole
A cross platform Haxe implementation of the WebKit console API supporting logging, debugging and profiling. Currently supports AVM2, JavaScript and Neko.
monstergamejam2014
MonsterGameJam 2014
myfirstgamejamwinter2017
Entry for https://itch.io/jam/my-first-game-jam-winter-2017
pathfinder
easy A* (A Star / astar) pathfinding (Haxe)
website
Website using Jekyll
xkb-layout-uscode
A slightly modified qwerty layout.