Giters
globalcitizen
/
zomia
Roguelike game set in ancient Yunnan.
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Stargazers:
52
Watchers:
4
Issues:
26
Forks:
4
globalcitizen/zomia Issues
Timeouts for message display not stable between machines
Updated
6 years ago
Add and test joystick/gamepad support
Updated
8 years ago
Comments count
2
Internationalisation (Chinese)
Updated
8 years ago
Comments count
1
Scenario / context ideas
Updated
8 years ago
Comments count
1
No pain noises when hit by monster
Closed
8 years ago
Comments count
1
All doors start closed
Closed
8 years ago
Comments count
1
Implement throwing
Updated
8 years ago
Comments count
1
Moving on to door to open it, monster stands on player
Closed
8 years ago
Comments count
1
Implement secret doors
Updated
8 years ago
Finish NPC movement
Updated
8 years ago
Comments count
2
Features fail to continue across maps (world areas)
Updated
8 years ago
Comments count
1
Fade long-running sounds when changing area maps
Closed
8 years ago
Comments count
1
Add relative NPC vocality
Updated
8 years ago
Comments count
1
3-door issue
Closed
8 years ago
Comments count
3
Dungeon generation - add water
Updated
8 years ago
Comments count
2
Occasional crash on tai_village procedural river generation
Updated
8 years ago
Comments count
1
Footprint random heavyness
Closed
8 years ago
Comments count
1
Level change audio fade in/out
Updated
8 years ago
Fix bad random seed
Closed
8 years ago
Comments count
2
Add NPC footprints
Updated
8 years ago
Integrate world generation
Updated
8 years ago
Add worldmap locations seen tracking
Updated
8 years ago
Move space checking out of moveCharacterRelatively() to own function
Closed
8 years ago
Comments count
1
Beautify bug
Closed
8 years ago
Comments count
1
Music autoload
Updated
8 years ago
Develop player identity system at game start
Updated
8 years ago