gleblebedev / itch-publish

Publish releases to Itch.io

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Itch.io - Publish GitHub Action

Helps you publish new releases to itch.io using butler.

Inputs

Name Required Description
butlerAPIKey Yes The secret API Key you can get by following these instructions: https://itch.io/docs/butler/login.html#running-butler-from-ci-builds-travis-ci-gitlab-ci-etc
gameData Yes Directory or .zip file of the game data. Zip files are slower to upload.
itchUsername Yes username of the game owner. e.g. in kikimora.itch.io/wizards-way-out this would be kikimora
itchGameId Yes id of the game. e.g. in kikimora.itch.io/wizards-way-out this would be wizards-way-out
buildChannel Yes Channel name of the game: https://itch.io/docs/butler/pushing.html#channel-names
buildNumber No Use to supply your own build version instead of using itch's versioning
buildNumberFile No use to supply your own build version instead of using itch's versioning. The file should contain a single line with the version or build number, in UTF-8 without BOM

Example usage

Workflow configuration

name: Deploy

on: push
env:
  ITCH_USERNAME: my-username
  ITCH_GAME_ID: my-game-id
jobs:
  deploy:
    name: Upload to Itch
    runs-on: ubuntu-latest
    strategy:
      fail-fast: true
      matrix:
        channel:
          - windows
          - webgl
    runs-on: ubuntu-latest
    name: Deploy - Itch.io ${{ matrix.template }}
    steps:
      - uses: actions/download-artifact@v2.0.8
        with:
          name: ${{ matrix.channel }}
          path: build/${{ matrix.channel }}
      - uses: KikimoraGames/itch-publish@v0.0.3
        with:
          butlerApiKey: ${{secrets.BUTLER_API_KEY}}
          gameData: ./build/${{ matrix.template }}
          itchUsername: ${{env.ITCH_USERNAME}}
          itchGameId: ${{ env.ITCH_GAME_ID }}
          buildChannel: ${{ matrix.channel }}
          buildNumber: ${{ needs.version.outputs.version_hash }}

About

Publish releases to Itch.io

License:MIT License


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