Adrian (gitbetter)

gitbetter

Geek Repo

Company:Self

Location:Riverside, CA

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Adrian's starred repositories

three.js

JavaScript 3D Library.

Language:JavaScriptLicense:MITStargazers:100927Issues:2549Issues:12449

godot

Godot Engine – Multi-platform 2D and 3D game engine

socket.io

Realtime application framework (Node.JS server)

Language:TypeScriptLicense:MITStargazers:60704Issues:1522Issues:3525

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

stb

stb single-file public domain libraries for C/C++

Language:CLicense:NOASSERTIONStargazers:25960Issues:623Issues:814

modern-cpp-features

A cheatsheet of modern C++ language and library features.

Catch2

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Language:C++License:BSL-1.0Stargazers:18338Issues:441Issues:1873

pydub

Manipulate audio with a simple and easy high level interface

Language:PythonLicense:MITStargazers:8654Issues:135Issues:571

wren

The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.

Language:WrenLicense:MITStargazers:6833Issues:157Issues:574

libimobiledevice

A cross-platform protocol library to communicate with iOS devices

Language:CLicense:LGPL-2.1Stargazers:6486Issues:248Issues:1343

stride

Stride Game Engine (formerly Xenko)

pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Language:C++License:BSD-2-ClauseStargazers:4862Issues:258Issues:245

kajiya

💡 Experimental real-time global illumination renderer 🦀

Language:RustLicense:Apache-2.0Stargazers:4714Issues:81Issues:46

awesome-audio-visualization

A curated list about Audio Visualization.

sol2

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

tweakpane

:control_knobs: Compact GUI for fine-tuning parameters and monitoring value changes

Language:TypeScriptLicense:MITStargazers:3455Issues:29Issues:249

rttr

C++ Reflection Library

Language:C++License:MITStargazers:3077Issues:94Issues:266

MITIE

MITIE: library and tools for information extraction

openal-soft

OpenAL Soft is a software implementation of the OpenAL 3D audio API.

Language:C++License:NOASSERTIONStargazers:2123Issues:88Issues:788

temporal

Temporal Reprojection Anti-Aliasing for Unity 5.0+

graphics-resources

:memo: a list of graphic programming resources

bsf

Modern C++14 library for the development of real-time graphical applications

Overload

3D game engine with lua scripting

Language:C++License:MITStargazers:1713Issues:43Issues:172

cotire

CMake module to speed up builds.

Language:CMakeLicense:MITStargazers:1297Issues:64Issues:160

compressonator

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

awesome-glsl

:sparkler: Compilation of the best resources to learn programming OpenGL Shaders

cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"

Language:C++License:MITStargazers:909Issues:75Issues:48

THREE.extendMaterial

Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.

Language:JavaScriptLicense:GPL-3.0Stargazers:171Issues:6Issues:13

Zenith

The Zenith game engine

Language:C++License:MITStargazers:15Issues:3Issues:1

Behave

A simple Unity node-based editor for creating and editing behavior trees, with an intuitive C# API.

Language:C#License:GPL-3.0Stargazers:2Issues:2Issues:0