lwjgl mdx model renderer
supports
sequences(animations)
geoset animations
texture animations
other alpha, color interpolations
but particle rendering is not complete
i don't know how to render particle
require libraries
1. javax.vecmath - https://mvnrepository.com/artifact/javax.vecmath/vecmath/1.5.2
2. gosn - https://github.com/google/gson
3. JRE System Library -> jre1.X.X
references
1. http://www.java-gaming.org/topics/bufferedimage-to-lwjgl-texture/25516/view.html
giselle.mdx.TextureUtils#loadTexture(BufferedImage)
2. https://github.com/1upon0/glwar3
3. https://github.com/Retera/JWC3
![example1.png](https://raw.githubusercontent.com/gisellevonbingen/MdxModelRenderer/master/./example1.png)
![example2.png](https://raw.githubusercontent.com/gisellevonbingen/MdxModelRenderer/master/./example2.png)
![example3.png](https://raw.githubusercontent.com/gisellevonbingen/MdxModelRenderer/master/./example3.png)