Dubai Scenery for Flightgear with OMDB and OMDW
- OMDB airport layout by gateway artist Litjan
- terrain with osm coastline by d-laser
- skyscrapers by Julien Nguyen
- 3D terminal models by d-laser
- textures by d-laser and gsagostinho
the (optional) OSM buildings have no textures because osm2city has a bug that make big roofs look bad.
- non-textured buildings made with osm2city
- object locations for project3000 shared objects - you will need the project3000/Models/lib folder from here:
http://media.lug-marl.de/flightgear/project3000-Nov2015.tgz or from here:
https://github.com/mherweg/d-laser-fgtools/tree/master/Models/lib
fgfs --fg-scenery=/scenery/OMDB-fg-CustomScenery
optional:
fgfs--fg-scenery=/scenery/OMDB-fg-CustomScenery/project3000
--fg-scenery=/scenery/OMDB-fg-CustomScenery/osm2city
--fg-scenery=/scenery/OMDB-fg-CustomScenery
link or copy your Terrasync Objects folder into the OMDB-fg-CustomScenery folder:
ln -s ~/.fgfs/TerraSync/Objects /scenery/OMDB-fg-CustomScenery
remove the white Burj Khalifa (because we have it in TerraSync):
cd /scenery/OMDB-fg-CustomScenery/osm2city
rm e050n20_e055n25_3857609city0507.ac e050n20_e055n25_3857609city0407.ac
- little buildings that connect jetways with the terminals are mising
- some buildings have to be removed from the osm2city folder because static 3D models exist.
- project3000-generated passenger bridges between terminal and satellite buildings are too short