gicquey's repositories
garbage-keeper
Jeu développé pour la game dev party du 08/11/2019
Language:C#000
GameTool_Class
Repository created to store productions during the class of game tool development at BJTU
Language:JavaScript000
GameDesign_Class
Repository created to store productions during the class of game design at BJTU
000
Language:C#000
tiled
A generic tile map editor
Language:C++NOASSERTION000
STL-Parsers
Parsers in C, C++ and AS3 for 3D STL files (ASCII and binary) which must be used with the minko engine.
Language:JavaScriptMIT000
PLY-Parsers
Parsers in C, C++ and AS3 for 3D PLY files (ASCII and binary) which must be used with the minko engine.
Language:JavaScriptMIT000