Hoang Truong Giang's starred repositories

DeepLearningFlappyBird

Flappy Bird hack using Deep Reinforcement Learning (Deep Q-learning).

Language:PythonLicense:MITStargazers:6625Issues:0Issues:0

unity-genshin-impact-movement-system

A movement system made in Unity that attempts to replicate Genshin Impact Movement.

Language:C#License:MITStargazers:515Issues:0Issues:0

Anime-Girls-Holding-Programming-Books

Anime Girls Holding Programming Books

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UnityLibrary

:books: Library of all kind of scripts, snippets & shaders for Unity

Language:C#License:MITStargazers:3708Issues:0Issues:0

Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Language:C#License:MITStargazers:3156Issues:0Issues:0

Unity-Design-Pattern

:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

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ProceduralToolkit

Procedural generation library for Unity

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UnityGameTemplate

Template with all necessary stuff taken care, just create your games main features.

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awesome-unity-open-source-on-github

A categorized collection of awesome Unity open source on GitHub (800+)

License:UnlicenseStargazers:3546Issues:0Issues:0

Unity-Script-Collection

A maintained collection of useful & free unity scripts / library's / plugins and extensions

License:GPL-3.0Stargazers:5463Issues:0Issues:0

graphy

Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

Language:C#License:MITStargazers:2444Issues:0Issues:0

UnityRuntimeInspector

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

Language:C#License:MITStargazers:1631Issues:0Issues:0

UnityAssetUsageDetector

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

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ezy-slice

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

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Pong

Demonstration of how to break up MonoBehaviours into smaller, more isolated pieces

Language:C#Stargazers:25Issues:0Issues:0

graphics-workshop

Learn computer graphics by writing GPU shaders!

Language:GLSLLicense:MITStargazers:2056Issues:0Issues:0

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Language:ShaderLabLicense:MITStargazers:6176Issues:0Issues:0

unity-tweens

An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.

Language:C#License:MITStargazers:605Issues:0Issues:0

BoTW-Stasis

Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild

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BoTW-Arrows

Recreating the Elemental Arrows from The Legend of Zelda: Breath of the Wild

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MGR-BladeMode

Recreating the Blade Mode mechanic from Metal Gear Rising

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FFXV-WarpStrike

Recreating the Warp Strike mechanic from Final Fantasy XV

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Celeste-Movement

Recreating the movement and feel from Celeste

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GodofWar-AxeThrow

Recreating the Axe Throw mechanic from God of War

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Superhot-BulletTime

Recreating the Slow Motion mechanic from SUPERHOT

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AC-Dialogue

Recreating the Dialogue system from Animal Crossing

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FFVII-TacticalMode

Recreating the Tactical Mode mechanic from Final Fantasy VII Remake

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unity-shaders

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

Language:ShaderLabLicense:GPL-3.0Stargazers:1044Issues:0Issues:0

YarnSpinner

Yarn Spinner is a tool for building interactive dialogue in games!

Language:C#License:MITStargazers:2271Issues:0Issues:0

2DTopDownIsometricShooterStudy

This is the result of challenging myself to make a prototype of a 2D isometric shooter with a sci-fi vibe in the shortest amount of time I could (with Unity). And also the idea to create an open source little project that could help someone in the future :)

Language:C#License:MITStargazers:107Issues:0Issues:0